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DENIS WEE
HI.
I am a Game Designer.
I worked with Gumi Asia Pte Ltd as a Gacha Planner, creating gacha proposals and analyzing metrics of performance to tweak the banners, as well as implementing them using Excel and SQL.
I have conceptualized applications for mobile and TV, creating responsive interfaces for different devices and designed user flows for both games and web based solutions.
I have worked with tools such as Unreal Engine, Hammer Editor and Unity to create prototpyes, maps and content.
Design has always been a large part of my life. Through the games and graphics that I have created, I aim to educate and inspire people to create pieces that will take our cultures into new frontiers.
Adobe Suite . Unity3D . Unreal Engine . Canva . Character Creator . iClone . Microsoft Office . Marvel . 3DSMax . Maya . C# . Excel . Looker
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